Breakout (by Wilkins)
|Authoring system||Inform 6|
How It Begins
You might be anyone, carrying nothing, in a prison cell on death row. The cell contains a toilet, sink, bed, and air vent. You didn't commit the murder you were convicted for and you want to live, so you want to breakout of jail.
- Two ways to escape and win.
- "Old school" puzzles.
- Some guess-the-verb. When in doubt, try the verb USE.
- Winning the game doesn't end the game properly.
- Breakout (Peter Wilkins; Oct-2006; Z-code 5).