COMPUTE's Adventure Game Player's Handbook Science Fiction and Fantasy
COMPUTE's Adventure Game Player's Handbook Science Fiction and Fantasy is a book by Raymond Lueders. It was published by COMPUTE Books, and is copyright © 1994 COMPUTE Publications International Ltd.
The book contains an introduction, and a chapter for each of eighteen computer adventure games, all of which have graphics. Each game's chapter contains hints, walkthroughs, and other spoilers for that game.
Each game is prefaced with a four star rating system in each of the following categories: Graphics, Arcade, Dialogue, Animation, Story line, Interface, Audio, Length, and Overall Rating.
The games spoiled in this book are:
- The Throne of Chaos: Lands of Lore (creator: Westwood Games; distributor: Virgin Games).
- Might and Magic: Darkside of Zeen (New World Computing).
- Curse of Enchantia (Core for Virgin).
- Gateway II: Homeworld (Legend Entertainment).
- Day of the Tentacle (LucasArts).
- Return to Zork (Activision, using the Infocom label).
- Return of the Phantom (MicroProse).
- Betrayal at Krondor (Dynamix).
- Lost in Time (distributor: Sierra On-Line).
- Dracula Unleashed (Viacom).
- Simon the Sorcerer (Activision, using the Infocom label).
- Iron Helix (Spectrum Holobyte).
- The Journeyman Project (Presto Studios and Quadra Interactive).
- The Hand of Fate (creator: Westwood Games; distributor: Virgin Games).
- The Labyrinth of Time (Electronic Arts).
- Companions of Xanth (creator: Legend Entertainment; distributor: Accolade).
- Quest for Glory IV: Shadows of Darkness (Sierra On-Line).
- Gabriel Knight: Sins of the Fathers (Sierra On-Line).
Anti-Text Adventure Bias
The author apparently didn't like text adventures very much. On page 54:
Unfortunately, Gateway II: Homeworld by Legend Entertainment offers only sparse full-screen graphics and animation. That's because of a nightmarish interface that makes this game a "text adventure."
And on page 246:
[...] Companions of Xanth—created by Legend Entertainment and distributed by Accolade—represents a huge step forward from the days of Spring Break. Legend finally decided to bury its nightmarish text interface and create a fine point-and-click interface like game players have become accustomed to.