Christian Text Adventure 1
Note: The article's name should be Christian Text Adventure #1, but because of technical limitations with the wiki software, the pound sign can not be used in this case.
|Christian Text Adventure #1|
How It Begins
You are standing in a bright white room, with nothing inside save for a computer, a locked door and a large book. You are wearing a lightweight armor, but carrying nothing in the inventory. Your first task is to find a way to exit the room.
Throughout the game the player explores two buildings (a generic futuristic building and a medieval castle) where he will occasionally solve simple puzzles to get from room to room. Allegorical monsters representing various sins are occasionally encountered, and need to be killed with the appropriate weapon.
- Christian Text Adventure #1 a.k.a. CTA-1 (Bob Nance; 1986; GAGS).