GINAS: The Generic Interactive Narrative Authoring System, by Jeff Standish. GINAS is an Object-Oriented LISP system for Interactive Fiction.
Current version: 0.4 (August 1995), beta
The only known games written in GINAS are the demo games included in the source distribution:
- Example GINAS Game, February, 1995 by Jeff Standish.
- Goldskull a port by Jeff Standish of the TADS 2 demo by Mike Roberts, February, 1995.
- Adventure, ported to GINAS by Jeff Standish(1995), from Graham Nelson's port to Inform (1994), in turn from Dave Baggett's 1993 reconstruction for TADS of the original by Will Crowther and Don Woods (1977).
The distribution contains the source to the entire authoring system, default game library, and interpreter; all available under a FreeBSD-style license. This may be a good starting point for someone seeking to create or extend an OO-LISP Authoring System.
In searching the history of GINAS, you will find that Mr. Standish has also gone by the name of 'Lee'.