Gateway II: Homeworld

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ScienceFiction
Science
Fiction
Outer space
Outer space
Gateway II: Homeworld
Gateway 2 small cover.jpg
Author(s) Mike Verdu and Glen Dahlgren
Publisher(s) Legend Entertainment
Release date(s) 1993
Authoring system TBD
Platform(s) MS-DOS
Language(s) English
License(s) Commercial
Multimedia
Color effects none
Graphics required
Sound/Music optional
Ratings
Cruelty scale Cruelty to be determined

How It Begins

In the early twenty-second century, an immense alien spacecraft, dubbed the "Artifact," arrives in the Earth's solar system. The Artifact ignores all attempts at communication; no one knows whether its intentions are good or ill.

You are the same protagonist as in Frederik Pohl's Gateway. Having become immensely wealthy from your discoveries, you begin the game as a young retiree in your San Francisco apartment, with nothing on you except the coverall you're wearing.

Soon you receive a transmission. You learn that an ambassador, who had previously been selected to rendezvous with the Artifact, was assassinated. Now you are asked to serve as an advisor to the ambassador's replacement. What's more, minutes later you receive yet another transmission with even more alarming news.

Notable Features

Trivia and Comments

  • According to the DM4, Gateway II: Homeworld was "the last mainstream release of a game with a parser."

Versions

Initial Release

Compilation

Demo

Links

Gateway series by Legend Entertainment
Frederik Pohl's Gateway (1992)
Gateway II: Homeworld (1993)