Ideas For Games
From IFWiki
Some random ideas which may inspire creators of IF (being aware of IF Cliches ...)
Contents |
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Settings and Genres
See also discussions about genres, themes and types of IF on the rec.arts.int-fiction newsgroup
See also TV Settings
- Existing categories (mostly from Baf's Guide)
- Adaptation, Allegory, Beginner's, Children's, Collegiate, Educational, Epic, Espionage, Fantasy (Arthurian, Cave Crawl, Eastern, Mythological, Tolkeinesque, Zorkian), Historical, Horror (Haunted House, Kaiju, Lovecraftian, Vampire), Humor, Legal / Forensic, Mystery / Detective, No Inventory, Observational, One Room Game, Pirates, Pornographic, RPG, Religious, Romance, Science Fiction (Alien Visitation, Space Exploration, Time Travel), Seasonal, Simulation, Slice of life, Superhero, Surreal, Travel, Western, Wordplay
- Interesting locations
- Under water, in the air, up in the trees, precariously balanced on something
- Jungle, volcano, desert, ice and snow, mountains, chasms, swampland, lakes and rivers, rising waters, floating city
- Mines, quarry, tunnels, ice caverns, glaciers
- Nuclear wasteland, ruins, perfectly preserved town, artificially recreated town
- Islands, reefs, secluded valley, paradise / seemingly perfect place, easily damaged / disturbed place
- Space craft, odd gravitational fields
- Inside another creature (cf. movie The Incredible Journey)
- Mansion, castle, citadel, pyramid, tower
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Protagonist
- Unusual PC
- See also Games with Animal Protagonists .. Games with Robot Protagonists
- Limited or different kinds of senses (blindness, sonar, short term prediction of the future)
- Special abilities: magic, superpowers, specialist skills. Using these may be at a cost, or may draw unwelcome attention (cf. using the ring's invisibility in Lord of the Rings)
- PC is someone who would normally be the enemy
- PC is unimportant / powerless in the normal scheme of things (eg. a child)
- Huge, tiny or amorphous character
- Inanimate object
- Multiple PCs
- Player controls a group of characters who must cooperate to achieve a goal (cf. Suspended)
- Player has limited control over change of character (Dr Jeckyl & Mr Hyde), or can't become the same character again
- No PC
- Player has no physical form, but may influence characters in the story
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Plot Ideas
See also The Big List of RPG Plots .. The 36 Basic Plots .. TV Plots
- Interesting events
- Natural events
- Storm, blizzard, avalanche
- Famine, floods, earthquakes, fire, hail, wind, sandstorm
- Eclipse, comet / meteor, collision of bodies
- Atmosphere is changing (poisonous, or less breathable air)
- Natural events
- Creatures
- Baby creature (maybe orphaned)
- Hibernating / dormant creature
- Wounded animal
- Encounters with creatures
- PC comes across tracks of creature, or realises he is being hunted
- Creature mistakenly thinks PC is one of its kind (eg. mother, child, rival male)
- (Annoyingly) follows PC around, giving away PC's location
- PC helps creature, and creature later remembers and helps PC
- PC encounters baby creature first, then its (big) mother appears to protect its young
- Creature is attracted to something PC is carrying (unknowingly)
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Techniques
- An Unreliable narrator, possibly antagonistic or merely uninformed
- A PC with a mind of his own (may disagree with player's commands)
- Non standard perspective (past tense, first/third person, etc)
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Links
- The Making of The Infinite Ocean - Jonas Kyratzes talks about the origins and ideas in making his game.
- Where do game ideas come from? - article at Reviews Exchange.
