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  • [[Image:Jonblask01.jpg|right|300px|thumb|Jon Blask, as Anheiser Grimloft, in Cryptozookeeper]] ...Up the Phone Booth and Aisle]]'' ([[Ola Sverre Bauge]], [[Steve Bernard]], Jon Blask, [[John Cater]], [[Liza Daly]], [[David Dyte]], [[Stephen Granade]],
    4 KB (526 words) - 01:00, 29 July 2023
  • * {{baf person|Jon Thackray|967}} {{DEFAULTSORT:Thackray, Jon}}
    422 bytes (44 words) - 02:06, 13 December 2023
  • * [http://archive.org/details/getlamp-jradoff GET LAMP: Jon Radoff]. Interview clips of Radoff for [[Get Lamp]]. {{DEFAULTSORT:Radoff, Jon}}
    213 bytes (25 words) - 13:45, 19 June 2012
  • {{DEFAULTSORT:Stall, Jon}}
    160 bytes (17 words) - 01:01, 21 June 2012
  • {{DEFAULTSORT:Schmoll, Jon}}
    252 bytes (28 words) - 15:48, 9 July 2013
  • '''Jon R. Lemmon''' was a British text adventure author and proprietor of [[Compas [[Category:People|Lemmon, Jon]]
    701 bytes (95 words) - 11:00, 16 April 2022
  • * [http://www.archimedes.plus.com/ Jon Ingold's Web Page]. * {{baf person|Jon Ingold|379}}.
    5 KB (647 words) - 16:10, 19 November 2022
  • {{work infobox|title=Jon Doe - Wildcard Nucleus|image=[[Image:Jon Doe Wildcard Nucleus cover.png|center|thumb]]|author=[[Olaf Nowacki]]|relea * ''Jon Doe - Wildcard Nucleus'' ([[Olaf Nowacki]]; 01-Oct-2019; [[Glulx]]).
    1 KB (167 words) - 17:06, 1 September 2023
  • 100 bytes (14 words) - 22:50, 11 December 2021

Page text matches

  • |Developer=Jon Ripley ...s an unreleased and simple [[authoring system]] created by [[Jon Ripley]]. Jon used Mini-Adventure in 1995 and 1996 to create a handful of small games for
    527 bytes (77 words) - 16:06, 19 November 2022
  • * [http://archive.org/details/getlamp-jradoff GET LAMP: Jon Radoff]. Interview clips of Radoff for [[Get Lamp]]. {{DEFAULTSORT:Radoff, Jon}}
    213 bytes (25 words) - 13:45, 19 June 2012
  • #REDIRECT [[Jon Thackray]]
    26 bytes (3 words) - 02:06, 13 December 2023
  • #REDIRECT [[Jon Blask]]
    23 bytes (3 words) - 17:38, 14 March 2011
  • * {{baf person|Jon Thackray|967}} {{DEFAULTSORT:Thackray, Jon}}
    422 bytes (44 words) - 02:06, 13 December 2023
  • * ''[[All Roads]]'' ([[Jon Ingold]]; 2001; [[Z-code]] 5). * ''[[The Recruit]]'' ([[Mike Sousa]] with [[Robb Sherwin]], [[Jon Ingold]], and [[J. D. Berry]]; 29-Sep-2003; [[TADS 2]]).
    506 bytes (62 words) - 13:17, 6 August 2010
  • |Developer=Jon Ingold ...mes, which requires no programming whatsoever. The system was created by [[Jon Ingold]].
    612 bytes (86 words) - 18:24, 26 November 2023
  • {{work infobox|title=Jon Doe - Wildcard Nucleus|image=[[Image:Jon Doe Wildcard Nucleus cover.png|center|thumb]]|author=[[Olaf Nowacki]]|relea * ''Jon Doe - Wildcard Nucleus'' ([[Olaf Nowacki]]; 01-Oct-2019; [[Glulx]]).
    1 KB (167 words) - 17:06, 1 September 2023
  • * ''[[Avon]]'' (with [[Jon Thackray]], publisher: [[Topologika]]; MS-DOS). * ''[[Spy Snatcher]]'' (with [[Jon Thackray]], publisher: [[Topologika]]; 1988).
    653 bytes (75 words) - 02:09, 13 December 2023
  • '''Jon R. Lemmon''' was a British text adventure author and proprietor of [[Compas [[Category:People|Lemmon, Jon]]
    701 bytes (95 words) - 11:00, 16 April 2022
  • '''Compass Software''' was a British homegrown software house, run by [[Jon Lemmon]], based in Great Yarmouth, Norfolk, UK, publishing games primarily ...Sinclair]] adventure columnist & From Beyond fanzine editor [[Tim Kemp]], Jon Lemmon's Compass Software was basically a one-man show. His unique, well-pr
    1 KB (159 words) - 11:53, 31 January 2022
  • {{DEFAULTSORT:Stall, Jon}}
    160 bytes (17 words) - 01:01, 21 June 2012
  • * [http://www.archimedes.plus.com/ Jon Ingold's Web Page]. * {{baf person|Jon Ingold|379}}.
    5 KB (647 words) - 16:10, 19 November 2022
  • {{DEFAULTSORT:Schmoll, Jon}}
    252 bytes (28 words) - 15:48, 9 July 2013
  • * ''[[Dreams: A Ross Adventure]]'' (with [[Jon Schmoll]]; 1999; [[Z-code]]). [[University of Michigan Dearborn]] class ass
    252 bytes (28 words) - 15:48, 9 July 2013
  • * ''[[Jon Doe - Wildcard Nucleus]]'' (01-Oct-2019; [[Glulx]]). [[IF Comp 2019]].
    397 bytes (54 words) - 08:15, 4 March 2024
  • {{game infobox|title=All Roads|image=|author=[[Jon Ingold]]|publisher=n/a|released=2001|authsystem=[[Inform]] 6|platform=[[Z-c * ''All Roads'' ([[Jon Ingold]]; 2001; [[Z-code]] 5).
    3 KB (336 words) - 21:59, 2 December 2023
  • ...|title=Make It Good|image=[[Image:Make It Good small cover.jpeg]]|author=[[Jon Ingold]]|publisher=n/a|released=13-Apr-2009|authsystem=[[Inform 6]]|platfor ...mentioned as another game that Jon was working on in an email from Mike to Jon, dated 21 Nov 2001, showing that ''Make It Good'' was in development for at
    3 KB (402 words) - 16:06, 19 November 2022
  • ...founded in 2011 by two Cambridge game developers [[Joseph Humfrey]] and [[Jon Ingold]].
    338 bytes (48 words) - 18:58, 5 March 2024
  • {{game infobox|title=My Angel|image=|author=[[Jon Ingold]]|publisher=n/a|released=2000|authsystem=[[Inform]] 6|platform=[[Z-c * ''My Angel'' ([[Jon Ingold]]; 2000; [[Z-code]] 5).
    1 KB (192 words) - 00:46, 1 December 2022
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