Words Get Twisted Round and Tumble Down

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Non-IF
Non-IF
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2000 IF Art Show
Participant
Words Get Twisted Round and Tumble Down
Author(s) Gunther Schmidl
Publisher(s) n/a
Release date(s) 2000
Authoring system Inform 6
Platform(s) Z-code 4
Language(s) English
License(s) Freeware
Multimedia
Color effects none
Graphics yes: ASCII art
Sound/Music none
Ratings
Cruelty scale Merciful

How It Begins

There is an ASCII art title screen.

Pressing any key brings up the main screen, where an "o" bounces between "m" and "ve". Also on the main screen is an ASCII art figure with the letter "q" in the center of a spoked wheel. Digits from 1 to 9 (except 5) are at the ends of the spokes. The arrangement of the digits is the same as on a typical numerical keypad, with the "q" replacing the "5".

Notable Features

  • Not interactive fiction as normally understood. There is no player character, no setting, no inventory, no parser. Instead, this is a collection of short poems and ASCII art. Type a number from 1 to 9 to view one of the pieces. Type 0 to display the credits.
  • ASCII art including some minimal animation.
  • Input case is significant. A lowercase "q" quits the game, but an uppercase "Q" is ignored.

Versions

Release 1

Links

General info

Reviews

Spoilers