Difference between revisions of "Craft"

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(Making-Of Articles)
(Making-Of Articles)
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* [http://www.intfiction.org/forum/viewtopic.php?f=32&t=19361 Pilgrimage postmortem] by [[Víctor Ojuel]].
 
* [http://www.intfiction.org/forum/viewtopic.php?f=32&t=19361 Pilgrimage postmortem] by [[Víctor Ojuel]].
 
* [http://www.intfiction.org/forum/viewtopic.php?f=32&t=17101 Transparent] by [[Hanon Ondricek]]. Discusses goals for the design and how they succeeded or failed.
 
* [http://www.intfiction.org/forum/viewtopic.php?f=32&t=17101 Transparent] by [[Hanon Ondricek]]. Discusses goals for the design and how they succeeded or failed.
 +
* [http://pyramidifblog.blogspot.com/2016/01/post-mortem-baker-of-shireton.html Post Mortem: The Baker of Shireton] by [[Hanon Ondricek]].
 
* [http://www.intfiction.org/forum/viewtopic.php?f=32&t=17081 Following Me] by [[Tia Orisney]]. Talks about concept development and responds to feedback received in reviews.
 
* [http://www.intfiction.org/forum/viewtopic.php?f=32&t=17081 Following Me] by [[Tia Orisney]]. Talks about concept development and responds to feedback received in reviews.
 
* [http://www.intfiction.org/forum/viewtopic.php?f=32&t=19222 Kane County] by [[Tia Orisney]]. Talks about technical development, design issues, and reception.
 
* [http://www.intfiction.org/forum/viewtopic.php?f=32&t=19222 Kane County] by [[Tia Orisney]]. Talks about technical development, design issues, and reception.

Revision as of 23:24, 2 January 2016

Craft articles listed here attempt to answer an author's "how do I do X" questions, like "How do I craft better NPCs?" or "How can I craft better puzzles?" Articles are grouped into categories based roughly on the XYZZY Awards, plus an extra category for promotion, eg: "How can I promote my game?"

For articles about classifications, terminologies, and "what is X" questions, see Theory.

For examples on coding specific game features, see Category:Tutorials.

Game - Making-Of Articles - NPCs - PCs - Promotion - Puzzles - Setting - Story - Use of Medium - Writing

Game

This section can be about design, the game as a whole, or a general catch-all for articles that cover several topics.

Making-Of Articles

Articles describing the creation of specific games. These may cover any aspect of planning, designing, or crafting the games in question. (Articles listed by author's surname order.)

NPCs

PCs

(Articles about types of PCs are on the Theory page listed under Taxonomy.)

Promotion

Puzzles

Setting

Story

Use of Medium

Writing