Difference between revisions of "Glulx"

From IFWiki
Jump to: navigation, search
m
m (cleanup)
Line 1: Line 1:
 
A [[virtual machine]] designed by Andrew Plotkin which uses the [[Glk]] Application Programming Interface (API).  The [[Inform]] language can be compiled for this [[virtual machine]].  Glulx imposes far less restrictive limitations on game size than the [[Z-machine]] and offers the I/O features of [[Glk]], allowing [[Inform]] programmers to write larger games with more complicated user interfaces, without having to learn a new programming language.
 
A [[virtual machine]] designed by Andrew Plotkin which uses the [[Glk]] Application Programming Interface (API).  The [[Inform]] language can be compiled for this [[virtual machine]].  Glulx imposes far less restrictive limitations on game size than the [[Z-machine]] and offers the I/O features of [[Glk]], allowing [[Inform]] programmers to write larger games with more complicated user interfaces, without having to learn a new programming language.
  
See also [[Glk]] and [http://www.eblong.com/zarf/glulx the Glulx webpage].
+
=See also=
 +
* [[Glk]], a I/O library specification implemented by many [[interpreter]]s
 +
* [[:Category:Glulx games|Glulx games]]
 +
 
 +
=Links=
 +
* [http://www.eblong.com/zarf/glulx Glulx webpage].
  
--OKB
 
 
[[Category:Inform]]
 
[[Category:Inform]]
 
[[Category:Interpreter]]
 
[[Category:Interpreter]]
 
[[Category:Glossary]]
 
[[Category:Glossary]]

Revision as of 13:30, 7 September 2006

A virtual machine designed by Andrew Plotkin which uses the Glk Application Programming Interface (API). The Inform language can be compiled for this virtual machine. Glulx imposes far less restrictive limitations on game size than the Z-machine and offers the I/O features of Glk, allowing Inform programmers to write larger games with more complicated user interfaces, without having to learn a new programming language.

See also

Links