Difference between revisions of "List of file extensions"

From IFWiki
Jump to: navigation, search
(T: + .tws)
Line 19: Line 19:
 
* '''.h''' - Header file. This is a special type of source code file shareable between projects. [[Inform 6]], [[TADS 2]], and [[TADS 3]] all use .h files.
 
* '''.h''' - Header file. This is a special type of source code file shareable between projects. [[Inform 6]], [[TADS 2]], and [[TADS 3]] all use .h files.
 
* '''.hex''' - [[Hugo]] story file. (Probably short for "Hugo EXecutable".)
 
* '''.hex''' - [[Hugo]] story file. (Probably short for "Hugo EXecutable".)
 +
 +
==I==
 +
* '''.i6t''' - [[Inform 6]] template files used by the [[Inform 7]] compiler.
 +
* '''.i7x''' - [[Inform 7]] extension source code file.
 +
* '''.inf''' - [[Inform 6]] source code file.
 +
* '''.inform''' - [[Inform 7]] project folder.
 +
 +
==N==
 +
* '''.ni''' - [[Inform 7]] source code.
 +
 +
==S==
 +
* '''.sav''' - Saved game file. This extension is used by various interpreters, including [[TADS 2]] and [[Z-code]] interpreters, although the file formats are not always compatible.
  
 
==T==
 
==T==
 +
* '''.t''' - [[TADS]] source code file.
 
* '''.t3''' - [[TADS 3]] story file.
 
* '''.t3''' - [[TADS 3]] story file.
 +
* '''.t3v''' - [[TADS 3]] saved game file.
 +
* '''.t3x''' - [[TADS 3]] story file.
 
* '''.taf''' - [[ADRIFT]] story file. (Probably short for "Text Adventure File".)
 
* '''.taf''' - [[ADRIFT]] story file. (Probably short for "Text Adventure File".)
 
* '''.tws''' - [[Twine]] story file. (Twine output files, however, end in .html)
 
* '''.tws''' - [[Twine]] story file. (Twine output files, however, end in .html)

Revision as of 01:29, 9 July 2009

A

B

  • .blb - Blorb file, which contains other files, one of which is almost certainly some kind of story file. See also: .gblorb, .glb, .zblorb, and .zlb.

D

  • .dat - Data file. Without context, this could be anything. Infocom used .dat files for its story files; those are equivalent to any one of .z1 to .z8 file formats. Alan 2 also uses its own .dat files; these are always accompanied with an .acd file.

G

  • .gam - TADS 2 story file.
  • .gblorb - Blorb file which contains a Glulx story file.
  • .glb - Blorb file which contains a Glulx story file.

H

  • .h - Header file. This is a special type of source code file shareable between projects. Inform 6, TADS 2, and TADS 3 all use .h files.
  • .hex - Hugo story file. (Probably short for "Hugo EXecutable".)

I

N

S

  • .sav - Saved game file. This extension is used by various interpreters, including TADS 2 and Z-code interpreters, although the file formats are not always compatible.

T

  • .t - TADS source code file.
  • .t3 - TADS 3 story file.
  • .t3v - TADS 3 saved game file.
  • .t3x - TADS 3 story file.
  • .taf - ADRIFT story file. (Probably short for "Text Adventure File".)
  • .tws - Twine story file. (Twine output files, however, end in .html)

U

  • .ulx - Glulx story file.

Z

  • .z1 - Z-Machine version 1 story file.
  • .z2 - Z-Machine version 2 story file.
  • .z3 - Z-Machine version 3 story file.
  • .z4 - Z-Machine version 4 story file.
  • .z5 - Z-Machine version 5 story file.
  • .z6 - Z-Machine version 6 story file.
  • .z7 - Z-Machine version 7 story file.
  • .z8 - Z-Machine version 8 story file.
  • .zblorb - Blorb file which contains a Z-Machine story file.
  • .zlb - Blorb file which contains a Z-Machine story file.
This article is a stub. You can help IFWiki by expanding it.
TODO: I'm sure there's many more relevant file extensions than this, but, again, we gotta start somewhere.