The Three Rooms Game

From IFWiki
Revision as of 21:26, 22 October 2014 by Dswxyz (Talk | contribs) (Text replace - '[[Category:Games in 2006' to '[[Category:Works in 2006')

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Building
Building
The Three Rooms Game
Author(s) Jason Sabada
Publisher(s) n/a
Release date(s) Oct-2006
Authoring system Inform 7
Platform(s) Z-code 5
Language(s) English
License(s) Freeware
Multimedia
Color effects none
Graphics none
Sound/Music none
Ratings
Cruelty scale Cruel

How It Begins

You might be anyone carrying nothing. You are in a room with a table, your wallet (on the table), and a letter (in your wallet). There's a door. You don't know what's going on, but you want to leave.

Notable Features

  • Very short, sparse, trivial, and generic adventure.
  • One-way doors make it possible to accidently put yourself in an unwinnable situation. This feature alone earns the game its Cruel rating.

Versions

Release 1

Links

General info

Spoilers