Till Death Makes a Monk-Fish Out of Me

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Science Fiction
Science
Fiction
Building
Building
Red IF comp ribbon.png
IF Comp 2002
2nd of 38
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XYZZY Awards 2002
Finalist - Best Game, Best Individual Puzzle,
Best Story, Best Writing
Till Death Makes a Monk-Fish Out of Me
Artwork by J. Robinson Wheeler.
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Author(s) Jon Ingold and Mike Sousa
Publisher(s) {{{publisher}}}
Release date(s) 2002
Authoring system TADS 2
Platform(s) TADS 2
Language(s) English
License(s) Freeware
Multimedia
Color effects none
Graphics none
Sound/Music none
Ratings
Cruelty scale {{{{{cruelty}}}}}


How It Begins

Notable Features

  • Although written in TADS, the game mimickes the look of a game written for the Z-machine. Text is presented in a monospaced font.
  • The magician's choice technique is used early in the game: should a particular lever be pulled or pushed? Whichever action the player chooses will be revealed to be the wrong choice.
  • The AUTHOR command reproduces selected email correspondence between the authors concerning the making of this game.

Trivia and Comments

  • The game Make It Good, which was not released until 2009, is mentioned as another game that Jon was working on in an email from Mike to Jon, dated 21 Nov 2001.

Versions

Release 1.0

Release 1.1

  • Till Death Makes a Monk-Fish Out of Me (Jon Ingold and Mike Sousa; Nov-2003; TADS 2).

Links

General info

Reviews

Spoilers