Difference between revisions of "AGT"

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AGT is an acronym for Adventure Game Toolkit.
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[[AGT]] is an acronym for '''Adventure Game Toolkit'''.
  
A simplistic system for programming IF games that involves filling in a Pascal database. It was created in 1987 by David Malmberg, who was updating Mark J. Welsh's [[GAGS]].  
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A simplistic system for programming IF games that involves filling in a Pascal database. It was created in 1987 by [[David Malmberg]], who was updating [[Mark J. Welsh]]'s [[GAGS]].  
  
 
AGT games could originally be played only on DOS and a limited number of other platforms, one being Amiga. A recent tool named [[AGiliTy]] allows for playing on several other platforms.
 
AGT games could originally be played only on DOS and a limited number of other platforms, one being Amiga. A recent tool named [[AGiliTy]] allows for playing on several other platforms.
  
[[Category:Glossary]]
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==Links==
[[Category:Authoring system]]
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* [http://www.markwelch.com/agt.htm The Adventure Game Toolkit (AGT)] - Mark J. Welsh's page.
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* [http://games.groups.yahoo.com/group/agt-authors/ agt-authors] - A Yahoo! group.
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{{DEFAULTSORT:Agt}}
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[[Category:AGT]] [[Category:Authoring system]]

Latest revision as of 19:24, 26 July 2010

AGT is an acronym for Adventure Game Toolkit.

A simplistic system for programming IF games that involves filling in a Pascal database. It was created in 1987 by David Malmberg, who was updating Mark J. Welsh's GAGS.

AGT games could originally be played only on DOS and a limited number of other platforms, one being Amiga. A recent tool named AGiliTy allows for playing on several other platforms.

Links