From IFWiki
Revision as of 21:25, 14 February 2021 by Eriorg (Talk | contribs) (Links: Added recent article by Andrew Plotkin)

Jump to: navigation, search

A game state in which a winning ending can no longer be achieved, usually because some required objects or rooms are no longer accessible. Distinct from a losing ending because the game play does not automatically cease at this point; the player may spend some time wandering around without realizing that the game has been rendered unwinnable. (See: winnable)