Arthur: The Quest for Excalibur

From IFWiki

Arthur: The Quest for Excalibur
Author(s) Bob Bates
Publisher(s) Infocom
Release date(s) 1989
Authoring system ZIL
Platform(s) Z-code 6
Language(s) English
Color effects yes
Graphics yes
Sound/Music TBD
Cruelty scale Cruelty to be determined

How It Begins

Notable Features

How to Play

This game was implemented with Z-Code version 6, and includes graphics. It's a bit tricky to play this game on modern systems.

To begin, you’ll need a Z-code interpreter that supports Z6 games; most Z-code interpreters don’t support that version. Here, we'll provide instructions to launch the game with graphics using Frotz.

To play, download the latest version from The Obsessively Complete Infocom Catalog, arthur-r74-s890714.z6. You'll then need to download its graphics files separately as Arthur.blb from the IF Archive.

Place both files in the same folder, and rename Arthur.blb to arthur-r74-s890714.blb. (The name of the blb should match the name of your z6 file.) Then, launch the Z6 file. On Windows, you can double-click the file. On macOS, run "sfrotz arthur-r74-s890714.z6".

Frotz will look for a blb file with a matching name in the same folder, and display the game with graphics.


Release TBD