Gateway II: Homeworld

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Gateway II: Homeworld
Game
Main linksDownload
Published1993
Credits
AuthorsMike Verdu and Glen Dahlgren
PublisherLegend Entertainment
Reception
IFDB rating4 out of 5 (20 ratings)
Gameplay
Interaction style
Parser
Parser
Literary genre
Science fiction
Science fiction
Location
Outer space
Outer space
LanguageEnglish
IFDB play time8 hours 20 minutes
AccessibilityColour: none. Graphics: required. Sound: optional.
Technical details
SystemMS-DOS
LicenseCommercial
IFIDMZ-DA7557FE8DD79C84E7EB142D19F426D2
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How it begins

In the early twenty-second century, an immense alien spacecraft, dubbed the "Artifact," arrives in the Earth's solar system. The Artifact ignores all attempts at communication; no one knows whether its intentions are good or ill.

You are the same protagonist as in Frederik Pohl's Gateway. Having become immensely wealthy from your discoveries, you begin the game as a young retiree in your San Francisco apartment, with nothing on you except the coverall you're wearing.

Soon you receive a transmission. You learn that an ambassador, who had previously been selected to rendezvous with the Artifact, was assassinated. Now you are asked to serve as an advisor to the ambassador's replacement. What's more, minutes later you receive yet another transmission with even more alarming news.

Trivia and Comments

  • According to the DM4, Gateway II: Homeworld was "the last mainstream release of a game with a parser."

Versions

Initial Release

Date: 1993

Compilation

Date: 1997

Demo

Date: Date unknown

Related games

Links

N.B. Many IF Archive games are temporarily unavailable in the UK.

Note: To refer to this game from another page, you can type {{game citation|Gateway II: Homeworld}}. This will display as Gateway II: Homeworld (Mike Verdu and Glen Dahlgren; publisher: Legend Entertainment; 1993; MS-DOS).

Date: 1993

Date: 1997

Date: Date unknown