Disaster at the Acme Tower

From IFWiki
Disaster at the Acme Tower
Game
PublishedOctober 2006
Credits
AuthorRyan Beehler
Gameplay
Interaction style
Parser
Parser
Location
Building
Building
LanguageEnglish
Cruelty scaleMerciful
AccessibilityColour: none. Graphics: none. Sound: none.
Technical details
Authoring systemInform 7
FormatZ-code 5
LicenseFreeware
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How it begins

You are an engineer, carrying nothing, in your office at the top floor of the Acme Building. Something, probably an earthquake, has shaken the building, destroying equipment and making the building unstable. You see a cellphone nearby. You want to get yourself and everyone else in the building to safety.

Notable features

  • All the puzzles are optional. Solving them earns you points, but you can win the game without them.

Trivia and Comments

  • Inexplicably, the game doesn't end when you leave the building via the northern stairwell. You must use the southern stairwell exit instead.

Versions

Release 1

Date: October 2006

Links

General info

Spoilers

Note: To refer to this game from another page, you can type {{game citation|Disaster at the Acme Tower}}. This will display as Disaster at the Acme Tower (Ryan Beehler; 2006; Inform 7; Z-code).

Date: October 2006