Implicit action
From IFWiki
An automatic action taken by the game in response to a player's command, usually printed in parentheses; for example:
>open door (first unlocking the door with the bronze key)
Implicit actions usually take no time in the game world.
Links
- Implicit Actions in the IF Gems review quotes collection (also available from the IF Archive).
- Disussions about implicit actions on the rec.arts.int-fiction newsgroup.