Stowaway!

From IFWiki

Stowaway!
Game
Published1988
Credits
AuthorMario Moeller
Gameplay
Interaction style
Parser
Parser
Literary genre
Adventure
Adventure
Location
Ship
Ship
LanguageEnglish
Cruelty scaleCruel
AccessibilityColour: none. Graphics: none. Sound: none.
Technical details
Authoring systemThe Quill
SystemCommodore 64
LicenseFormer commercial
Browse the games databaseEdit this page
This article is about the former commercial game for the Commodore by Mario Moeller. For other games called "Stowaway", see Stowaway (disambiguation).

How it begins

You have stowed away in the cargo hold of a trans-atlantic ocean liner. In the middle of one night, you are awakened by the ship colliding with another ship. All of the passengers and crew are safely transferred to the other vessel which then left unharmed, taking the passengers and crew to safety.

But YOU have been left behind because nobody knew of your presence! You are now fighting for your life as you try to escape the ship which has by now sunk to the bottom of the ocean.

Miraculously, parts of the ship have remained air-tight. But, how long will the air last . . . ?

Notable features

  • The game has a time limit of 512 turns.

Versions

Initial Release

Date: 1988

Links

Note: To refer to this game from another page, you can type {{game citation|Stowaway!}}. This will display as Stowaway! (Mario Moeller; 1988; The Quill; Commodore 64).

Date: 1988