The Ice-Bound Concordance
From IFWiki
Accompanied by a physical 80-page full-color art book, The Ice-Bound Compendium. The first two stories can be played without the Compendium, which is out of print.
The Ice-Bound Concordance | |
---|---|
Author(s) | Aaron A. Reed and Jacob Garbe |
Release date(s) | Jan-2016 |
Authoring system | custom, combinatorial narrative |
Platform(s) | iPad, Windows PC |
Language(s) | English |
Multimedia | |
Color effects | yes |
Graphics | yes |
Sound/Music | yes |
How It Begins
Versions
Release
- The Ice-Bound Concordance (Aaron A. Reed and Jacob Garbe; 21-Jan-2016).
- IndieCade 2014: Winner, Story/World Design.
- IGF 201?: Finalist, Excellence in Narrative.
- SXSW Interactive 201?: Finalist, Gamer's Voice.
- Futures of the Book 2013: Official Selection
- ICIDS 2013: Official Selection
- ELO 2014: Official Selection
- ISEA 2015: Shortlisted
Links
General info
Academic Papers
- FDG 2014: Ice-Bound: Combining Richly-Realized Story with Expressive Gameplay
- FDG 2014: Author Assistance Visualizations for Ice-Bound, A Combinatorial Narrative