The Ice-Bound Concordance
From IFWiki
| The Ice-Bound Concordance | |
|---|---|
| Game | |
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| Main links | |
| Published | 21 January 2016 |
| Credits | |
| Authors | Aaron A. Reed and Jacob Garbe |
| Reception | |
| Events | |
| IFDB rating | 5 out of 5 (1 rating) |
| Gameplay | |
| Interaction style | |
| Literary genres | |
| Location | |
| Language | English |
| Accessibility | Colour: yes. Graphics: yes. Sound: yes. |
| Technical details | |
| Authoring system | Custom |
| Systems | iPad, Windows |
| Browse the games database • Edit this page | |
Accompanied by a physical 80-page full-color art book, The Ice-Bound Compendium. The first two stories can be played without the Compendium, which is out of print.
Versions
Release
Date: 21 January 2016
- The Ice-Bound Concordance (Aaron A. Reed and Jacob Garbe; 21-Jan-2016).
- IndieCade 2014: Winner, Story/World Design.
- IGF 201?: Finalist, Excellence in Narrative.
- SXSW Interactive 201?: Finalist, Gamer's Voice.
- Futures of the Book 2013: Official Selection
- ICIDS 2013: Official Selection
- ELO 2014: Official Selection
- ISEA 2015: Shortlisted
Links
General info
Academic Papers
- FDG 2014: Ice-Bound: Combining Richly-Realized Story with Expressive Gameplay
- FDG 2014: Author Assistance Visualizations for Ice-Bound, A Combinatorial Narrative
Reviews
Date: 21 January 2016


