Adventure (PunyInform version)

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Adventure (PunyInform version)
Game
Main linksPlay onlineDownloadSource code
Published24 November 2024
Credits
AuthorsWilliam Crowther and Donald Woods
PorterFredrik Ramsberg
Gameplay
Interaction style
Parser
Parser
Literary genre
Fantasy
Fantasy
Location
Underground
Underground
LanguageEnglish
Cruelty scaleCruel
Technical details
Authoring systemsInform 6, PunyInform
FormatZ-code 3, Z-code 5
LicenseFreeware
IFIDFD58E52B-C868-4BFA-B5FE-03C9E322FE08
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This version of Adventure is based on Adventure: The Interactive Original (NELS0350) (William Crowther and Donald Woods; porter: Graham Nelson; c. 1994; Inform 6). It does not yet have its own entry in the Adventure family tree. These are the differences to its parent version:

  • The cage can now hold three small items, instead of being able to hold any number and size of items
  • Putting items in cage won't let player bring items where they shouldn't be able to, or avoid having them stolen
  • If the lantern goes out and fresh batteries are in cage or on Y2 rock (if in scope), batteries are now switched automatically (instead of the player dying)
  • Getting treasures out of the cage in building won't mess up score anymore
  • If the player uses 'plover' in At_Y2 while carrying the emerald, they drop the emerald in At_Y2, before traveling to plover room (emerald used to be dropped in plover room)
  • When the crystal bridge disappears at cave closing time, it doesn't reappear again
  • Going west from Witt's End now always fails, instead of leading to Ante room
  • The game now simulates five dwarves moving around independently, instead of just one dwarf sometimes appearing
  • Teleporting has been changed so it can't be used to bypass rules where the nugget, the emerald and the clam can't be carried through certain passages - this brings back puzzles which could just be ignored by teleporting *and* avoids the pearl confusingly moving to Cul de Sac if the player opened the clam outside the area where it should be contained
  • Teleporting from or to a dark location or a location down in the proper cave system, now requires holding the lantern, which must be giving off light
  • Teleporting through the locked grate is now blocked
  • Teleporting across troll bridge is now blocked, unless bridge is present, troll is gone, and bear isn't following
  • After dying from bringing the bear across the bridge, the bridge would break again and the player die again if player returned and tried to cross the chasm again - Fixed
  • If player dies beyond troll bridge, and is resurrected, belongings are now placed in On_Sw_Side_Of_Chasm so player can get to them
  • End game changed to mimic TADS2 version:
    • Cave starts closing 30 moves after last treasure is deposited. Countdown is paused when player is above ground or in first rooms of cave (before Hall of Mists)
    • When cave starts closing, magic words and teleportation stop working
    • After cave starts closing, it takes 20 moves until end game launches, 35 if player tries to exit through grate
  • When the lantern shows up in a room description, it is now described as glowing 'dimly' rather than 'brightly', if the batteries are almost exhausted
  • Added synonyms 'small' and (sometimes) 'empty' for bottle
  • Batteries and bars of silver now have the 'pluralname' attribute, i.e. "GET BATTERIES.EXAMINE THEM" works.
  • When the player catches the bird, the bird now gets the 'moved' attribute, so the 'objects' verb shows it

Versions

Release 1

Date: 24 November 2024

Initial port. Uses PunyInform v5.10

Release 2

Date: 4 July 2025

Updated to use PunyInform v5.14.1

Release 3

Date: 9 August 2025

Updated to use PunyInform v6.0

Release 4

Date: 11 October 2025

Updated to use PunyInform v6.0.2. Added the feature that just typing a room name works as if the player typed "teleport <room>".

Release 5

Date: 13 November 2025

Updated to use PunyInform v6.1.1. Fixed many bugs/exploits that were inherited from the Inform 6 version. Briought back the simulation of five individual dwarves roaming the cave system that was in the original. Changed the end game to work like the TADS2 end game.

Release 6

Date: 26 November 2025

Updated to use PunyInform v6.2. Fixed issues around troll bridge.

Release 7

Date: 5 December 2025

Updated to use PunyInform v6.3. Improved performance in Z5 version.

Related games

Links

N.B. Many IF Archive games are temporarily unavailable in the UK.

Note: To refer to this game from another page, you can type {{game citation|Adventure (PunyInform version)}}. This will display as Adventure (PunyInform version) (William Crowther and Donald Woods; porter: Fredrik Ramsberg; 2024; Inform 6, PunyInform; Z-code).

Date: 24 November 2024

Date: 4 July 2025

Date: 9 August 2025

Date: 11 October 2025

Date: 13 November 2025

Date: 26 November 2025

Date: 5 December 2025