Adventure (PunyInform version)
| Adventure (PunyInform version) | |
|---|---|
| Game | |
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| Main links | |
| Published | 24 November 2024 |
| Credits | |
| Authors | William Crowther and Donald Woods |
| Porter | Fredrik Ramsberg |
| Gameplay | |
| Interaction style | |
| Literary genre | |
| Location | |
| Language | English |
| Cruelty scale | Cruel |
| Technical details | |
| Authoring systems | Inform 6, PunyInform |
| Format | Z-code 3, Z-code 5 |
| License | Freeware |
| IFID | FD58E52B-C868-4BFA-B5FE-03C9E322FE08 |
| Browse the games database • Edit this page | |
This version of Adventure is based on Adventure: The Interactive Original (NELS0350) (William Crowther and Donald Woods; porter: Graham Nelson; c. 1994; Inform 6). It does not yet have its own entry in the Adventure family tree. These are the differences to its parent version:
- The cage can now hold three small items, instead of being able to hold any number and size of items
- Putting items in cage won't let player bring items where they shouldn't be able to, or avoid having them stolen
- If the lantern goes out and fresh batteries are in cage or on Y2 rock (if in scope), batteries are now switched automatically (instead of the player dying)
- Getting treasures out of the cage in building won't mess up score anymore
- If the player uses 'plover' in At_Y2 while carrying the emerald, they drop the emerald in At_Y2, before traveling to plover room (emerald used to be dropped in plover room)
- When the crystal bridge disappears at cave closing time, it doesn't reappear again
- Going west from Witt's End now always fails, instead of leading to Ante room
- The game now simulates five dwarves moving around independently, instead of just one dwarf sometimes appearing
- Teleporting has been changed so it can't be used to bypass rules where the nugget, the emerald and the clam can't be carried through certain passages - this brings back puzzles which could just be ignored by teleporting *and* avoids the pearl confusingly moving to Cul de Sac if the player opened the clam outside the area where it should be contained
- Teleporting from or to a dark location or a location down in the proper cave system, now requires holding the lantern, which must be giving off light
- Teleporting through the locked grate is now blocked
- Teleporting across troll bridge is now blocked, unless bridge is present, troll is gone, and bear isn't following
- After dying from bringing the bear across the bridge, the bridge would break again and the player die again if player returned and tried to cross the chasm again - Fixed
- If player dies beyond troll bridge, and is resurrected, belongings are now placed in On_Sw_Side_Of_Chasm so player can get to them
- End game changed to mimic TADS2 version:
- Cave starts closing 30 moves after last treasure is deposited. Countdown is paused when player is above ground or in first rooms of cave (before Hall of Mists)
- When cave starts closing, magic words and teleportation stop working
- After cave starts closing, it takes 20 moves until end game launches, 35 if player tries to exit through grate
- When the lantern shows up in a room description, it is now described as glowing 'dimly' rather than 'brightly', if the batteries are almost exhausted
- Added synonyms 'small' and (sometimes) 'empty' for bottle
- Batteries and bars of silver now have the 'pluralname' attribute, i.e. "GET BATTERIES.EXAMINE THEM" works.
- When the player catches the bird, the bird now gets the 'moved' attribute, so the 'objects' verb shows it
Versions
Release 1
Date: 24 November 2024
Initial port. Uses PunyInform v5.10
Release 2
Date: 4 July 2025
Updated to use PunyInform v5.14.1
Release 3
Date: 9 August 2025
Updated to use PunyInform v6.0
Release 4
Date: 11 October 2025
Updated to use PunyInform v6.0.2. Added the feature that just typing a room name works as if the player typed "teleport <room>".
Release 5
Date: 13 November 2025
Updated to use PunyInform v6.1.1. Fixed many bugs/exploits that were inherited from the Inform 6 version. Briought back the simulation of five individual dwarves roaming the cave system that was in the original. Changed the end game to work like the TADS2 end game.
Release 6
Date: 26 November 2025
Updated to use PunyInform v6.2. Fixed issues around troll bridge.
Release 7
Date: 5 December 2025
Updated to use PunyInform v6.3. Improved performance in Z5 version.
Related games
- Port of Adventure: The Interactive Original (NELS0350) (William Crowther and Donald Woods; porter: Graham Nelson; c. 1994; Inform 6).
Links
N.B. Many IF Archive games are temporarily unavailable in the UK.
Date: 24 November 2024
Date: 4 July 2025
Date: 9 August 2025
Date: 11 October 2025
Date: 13 November 2025
Date: 26 November 2025
Date: 5 December 2025

