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Cutthroats small cover.png
Author(s) Michael Berlyn and Jerry Wolper
Publisher(s) Infocom, Activision
Release date(s) 1984
Authoring system ZIL
Platform(s) Z-code 3
Language(s) English
License(s) Commercial
Color effects none
Graphics none
Sound/Music none
Cruelty scale Cruelty to be determined

From the Summer 1984 issue of the New Zork Times, in an article entitled "You're About to Get Yourself Into Very Deep Trouble: Infocom Introduces Cutthroats":

Written by Michael Berlyn (Suspended, Infidel) with the assistance of Jerry Wolper, Cutthroats promises to be another Infocom classic.

The story takes place on Hardscrabble Island, a dying little seaport all but forgotten. The island hasn't got much to offer, and diving off the treacherous reefs has long since lost its charm. So when the chance of a lifetime is dropped into your hands, you're ready for action. True, your cohorts are untrustworthy. Granted, keeping the sunken treasure a secret is practically impossible on such a small island. Naturally, diving alone in new areas is dangerous. But if you keep your head and get the treasure, the riches will more than offset the risks you have to take.

There are a number of new twists in Cutthroats. Dealing with a group of shady characters is one thing, but having to cooperate with them as you do in Cutthroats is another. The character interactions differ from those in other Infocom stories since the plot requires everyone involved to agree on taking risks together. In Cutthroats, you're not the leader of the expedition, you're one of four people whose survival depends on working together.

Cutthroats comes with a book entitled "Four Shipwrecks Off Hardscrabble Island." There's also a map showing where the shipwrecks went down, a price list from Outfitters International, a tide table and, of course, the True Tales of Adventure magazine. It is a standard level game and will sell for $39.95 on most systems.

How It Begins

Notable Features


Infocom releases

Activision releases



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