EYE
From IFWiki
| EYE | |
|---|---|
| Game | |
| Main links | |
| Published | 2025 |
| Credits | |
| Author | Arthur DiBianca |
| Reception | |
| Events | |
| IFDB rating | 4.5 out of 5 (23 ratings) |
| Gameplay | |
| Interaction style | |
| Literary genres | |
| Location | |
| Language | English |
| Cruelty scale | Merciful |
| IFDB play time | 2 hours 55 minutes |
| Accessibility | Colour: none. Graphics: none. Sound: none. |
| Technical details | |
| Authoring system | Inform 7 |
| Format | Glulx |
| License | Freeware |
| IFID | 6CD1878C-A542-4E5C-89AF-D668436634E4 |
| Browse the games database • Edit this page | |
How it begins
You have arrived. Eventually you determine that the game only accepts one-word commands that are exactly three letters in length. Type EYE to see your location. You're in a lecture hall. An old man in robes is speaking to his students. You also see a two-foot wooden pyramid on a table.
Notable features
- Wordplay. Except for a handful of meta-commands, the player can only type one-word commands where a "word" is exactly three letters long. Words aren't limited to English words; any three letters might do something.
Versions
Release 1
Date: 2025
- EYE (Arthur DiBianca; 2025; Glulx).
- Release 1 / Serial number 250617 / Inform 7 build 6L38 (I6/v6.33 lib 6/12N)
- ParserComp 2025: 1st place, Classic category.
Links
- Walkthrough and hints by Dan Fabulich.
- Walkthrough by Josh Grams.
- Walkthrough and map by David Welbourn.
Date: 2025

