Monza's Phantom
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| Monza's Phantom | |
|---|---|
| Game | |
| Main links | |
| Published | December 2006 |
| Credits | |
| Authors | Sebastiano Gobbo and Federico Gobbo |
| Reception | |
| IFDB rating | 1.5 out of 5 (2 ratings) |
| Gameplay | |
| Interaction style | |
| Literary genre | |
| Location | |
| Language | English |
| Cruelty scale | Merciful |
| IFDB play time | 2 minutes |
| Accessibility | Colour: none. Graphics: none. Sound: none. |
| Technical details | |
| Authoring system | Inform 7 |
| Format | Z-code |
| License | Freeware |
| IFID | A22B0633-F340-4292-BD9C-9F78A23C106D |
| Browse the games database • Edit this page | |
How it begins
You might be anyone carrying nothing, standing in Piazza Roma, a town square in Monza. There is a fountain here and a middle-aged building to the east. You've been asked to find the lost great phantom of Monza.
Notable features
- Poor English, yet understandable. Authors' first language isn't English, but Italian. It was born as a Saturday's divertissement. Sebastiano (13 years) asked his oldest brother Federico "to do something new and exciting with a computer" -- the game was written entirely in two hours, with Federico as the coach and Sebastiano as the main author. It is their first IF game.
- The first release had an elided puzzle bug: the locked door could be ignored entirely. It was corrected in the second release.
Trivia and Comments
- Monza is a real city near Milan, Italy.
Versions
Release 1
Date: December 2006
- Monza's Phantom (Sebastiano Gobbo and Federico Gobbo; Dec-2006; Z-code).
- Release 1 / Serial number 061208 / Inform 7 build 3M43 (I6/v6.30 lib 6/10N)
- IFID: A22B0633-F340-4292-BD9C-9F78A23C106D
IFID links: IFDB - Room count: 3.
- Download MonzasPhantom.zblorb from the IF Archive.
Links
N.B. Many IF Archive games are temporarily unavailable in the UK.
- Monza's Phantom (archived) - at Baf's Guide.
- A post about the game in Federico Gobbo's blog
Date: December 2006
