Little Billy

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Little Billy
Game
Main links
Published2000
Credits
AuthorOkey Ikeako
Reception
Events
IFComp 2000
50th of 53
IFDB rating1 out of 5 (3 ratings)
Gameplay
Interaction style
Choice
Choice
Literary genre
Drama
Drama
LanguageEnglish
Technical details
Authoring systemAdobe Shockwave
FormatAdobe Shockwave
LicenseFreeware
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4830 Games Presents...
Little Billy

How it begins

The game opens with a menu, next to an old water jug, with options to start a new game, save or load a game, view the credits, or quit. When a new game is started, the introduction prints a warning that its author has "no writing talent whatsoever" and suggests you play DragonLord (Mark Silcox; 1999) instead.

You are someone named Richard, somewhere in your uncle's house. It's stuffy in that room; maybe you should open the window.

Notable features

  • Not IF; barely CYOA. At the start of the game, you are given a set of choices, but choosing certain ones will cause them to disappear, forcing you to pick the optimal choice. A later point in the game provides three choices, two of which simply add an extra paragraph or two of text, and the last of which just skips to the next few paragraphs of narration. The rest of the game consists of textdumps which must be paged through using "click here to continue" prompts and variations thereof.
  • Because it uses the same engine as DragonLord (Mark Silcox; 1999), the game contains inventory and hit points, although no items are acquired and no combat exists.

Versions

Release

Date: 2000

Links

General info

Reviews

Note: To refer to this game from another page, you can type {{game citation|Little Billy}}. This will display as Little Billy (Okey Ikeako; 2000; Adobe Shockwave).

Date: 2000