No Room

From IFWiki

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IF Comp 2003
22nd of 30
No Room
Author(s) Ben Heaton
Publisher(s) n/a
Release date(s) 2003
Authoring system Inform 6
Platform(s) Z-code 5
Language(s) English
License(s) Freeware
Color effects none
Graphics none
Sound/Music none
Cruelty scale Cruelty to be determined

How It Begins

You are nowhere, and it is dark. You are carrying a broken flashlight, a closed bag, two metal rods, and some pocket lint.

Notable Features

  • The main gimmick of No Room is that the author didn't program any rooms for the player character to be in. By default, the PC is stuck in Inform's pseudo-location, Darkness. Thus, in a sense, this isn't a "one-room game", but a no room game, hence the meaning of the game's title.


Release TBD


General info



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