No Room

From IFWiki

No Room
Game
Published2003
Credits
AuthorBen Heaton
Reception
Events
IFComp 2003
22nd of 30
Gameplay
Interaction style
Parser
Parser
Location
One-room
One-room
LanguageEnglish
AccessibilityColour: none. Graphics: none. Sound: none.
Technical details
Authoring systemInform 6
FormatZ-code 5
LicenseFreeware
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How it begins

You are nowhere, and it is dark. You are carrying a broken flashlight, a closed bag, two metal rods, and some pocket lint.

Notable features

  • The main gimmick of No Room is that the author didn't program any rooms for the player character to be in. By default, the PC is stuck in Inform's pseudo-location, Darkness. Thus, in a sense, this isn't a "one-room game", but a no room game, hence the meaning of the game's title.

Versions

Release

Date: 2003

Links

General info

Reviews

Note: To refer to this game from another page, you can type {{game citation|No Room}}. This will display as No Room (Ben Heaton; 2003; Inform 6; Z-code).

Date: 2003