Project Seed
From IFWiki
| Project Seed | |
|---|---|
| Game | |
| Published | October 2006 |
| Credits | |
| Author | Chris Pieprzak |
| Gameplay | |
| Interaction style | |
| Literary genre | |
| Language | English |
| Cruelty scale | Merciful |
| Accessibility | Colour: none. Graphics: none. Sound: none. |
| Technical details | |
| Authoring system | Inform 7 |
| Format | Z-code 5 |
| License | Freeware |
| Browse the games database • Edit this page | |
How it begins
You might be anyone, suffering from amnesia, carrying nothing. You have been woken from a cryogenic sleep in a medical facility. A doctor is here, as well as a long table on which you see some clothing and a closed backpack.
The doctor is unconcerned with your commonplace memory loss. He tells you that the things on the table are yours, and that your quarters are in room 54. It's up to you to get your memory back.
Notable features
- Internal thoughts are displayed in italics.
- NPCs are done as minimally as possible; you won't be able to interact with any of them.
- Some awkwardness with name collisions (e.g.: the battery vs. the battery compartment).
Versions
Release 1
Date: October 2006
- Project Seed (Chris Pieprzak; Oct-2006; Z-code 5).
- Release 1 / Serial number 061024 / Inform 7 build 3Z95 (I6/v6.31 lib 6/11N) SD
- UMD 2006: This was a school assignment in the Fall of 2006.
- Room count: 4.
- Story file: pieprzak.z5
- Source code: pieprzak.inf
- Play it online.
Links
General info
Spoilers
Date: October 2006
