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Text the Halls
3rd of 10
Author(s) Terry, Kinten, Akhel, Xander, Haowan, Shinygerbil, and #tigIRC
Publisher(s) n/a
Release date(s) 26-Dec-2007
Authoring system HTML
Platform(s) Web browser
Language(s) English
License(s) Freeware
Color effects none
Graphics optional ASCII art
Sound/Music none
Cruelty scale Polite

How It Begins

You awaken on a tiled floor, surrounded by bottles of "60 proof TigerSauce", naked except for a top hat placed on your genitals and a monocle "surgically attached" to your face. After you violently spit sand out of your mouth, and uncharacteristically try to speak in a caricature of British English, you have the following choices:

  • [Try to get up]
  • [Roll around on the floor]
  • [Get back to sleep]
  • [Touch yourself]
  • [Take the top hat]

Notable Features

The game is mainly a collection of TIGSource in-jokes (most notably the monocle, top hat, and TigerSauce), but has surreal content of its own. For example:

"The alarm is still active. Its baritone rasping burrows deep into your mind as you stare at the spiky letters etched into the forgiving flesh of the melon. The jagged lines that make up the letters appear to be coalescing. Dismissing the chances of the impossibly small probability of the vision you see before you being caused by a combination of alcohol withdrawal, damaged optical systems, concussion, and LSD as unlikely, you begin to wonder who (or... what) might have carved this eldritch alarm-powered pictogram."

The game dispenses with traditional IF commands, instead using multiple choices in each situation. The choices rarely make any logical sense, and were, as the authors have said, written on the spur of the moment.

The game is an HTML document, so it is possible for the player to retrace their steps if they lose.

TIGSaga was written for the blog TIGSource's first IF competition.


Release TBD


General info



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