Teleport Test

From IFWiki

Teleport Test
Game
Main linksPlay onlineDownload
Published4 January 2012
Credits
AuthorPaul Robinson
PublisherViridian Development Corporation
Reception
Events
IFDB rating3 out of 5 (1 rating)
Gameplay
Interaction style
Parser
Parser
Literary genre
Science fiction
Science fiction
LanguageEnglish
Cruelty scalePolite
Technical details
Authoring systemHugo
FormatHugo
LicenseCreative Commons
IFIDHUGO-31-32-35-01-04-12, HUGO-31-4D-76-01-05-12
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How it begins

You're in a room above a large grid. Your objective is to escape the game, by committing suicide, by smashing the gas meter. To do that, you have to go into the game and find the hammer. To do that, you use the teleporter to transport into the game. Once you teleport, you can't get back to the entry room except by the return teleporter. But getting to that room isn't easy.

The game demonstrates the implementation of a teleporter in Hugo, in which you can teleport to any room, teleport only to rooms that have an incoming teleporter, teleport only to rooms that have an incoming teleporter, or teleport to a room that has both.

The game was first done as a challenge to someone who said you couldn't do a general teleporter in Hugo. This then spawned the idea of something even more interesting, a sequel in which you have a hand-held teleporter called a Tripkey.

Versions

Version

Date: January 2012

Version 0.50

Date: 4 January 2012

Version 0.51

Date: 5 January 2012

  • Teleport Test (Paul Robinson; 05-Jan-2012; Hugo).

Links

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General info

Note: To refer to this game from another page, you can type {{game citation|Teleport Test}}. This will display as Teleport Test (Paul Robinson; publisher: Viridian Development Corporation; 2012; Hugo).

Date: January 2012

Date: 4 January 2012

Date: 5 January 2012