The Retreat

From IFWiki

The Retreat
Game
Main linksPlay onlineDownload
PublishedAugust 2006
Credits
AuthorJ. D. Clemens
Reception
IFDB rating2.5 out of 5 (3 ratings)
Gameplay
Interaction style
Parser
Parser
Literary genre
Drama
Drama
Location
Home
Home
LanguageEnglish
AccessibilityColour: none. Graphics: none. Sound: none.
Technical details
Authoring systemInform 7
FormatZ-code
LicenseFreeware
IFID5E7C2CE5-62DF-48DE-8836-22B7A1884073
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How it begins

You are John. Your friend Dave has just driven you both to James's house for a party. You don't know James very well, and the party itself is in response to an looming disaster. According to Dave, no one knows what the disaster will be.

The two of you stand in the driveway with Dave's car. Other cars and a pickup truck are parked here. James's house to the north is the only building in sight.

Notable features

  • The conversation system is mostly ask/tell, but you may also "talk to NPC" to get suggested topics. However, if "talk to NPC" would only suggest one topic, the game will ask that NPC about that topic automatically. NPCs tend to have at most one thing to say about any given topic, however, a topic might be reoffered when circumstances change (e.g.: after the disaster occurs).

Trivia and Comments

  • As an entry to IF Dreams, it should be understood that this is the re-enactment of one the author's more vivid dreams.

Versions

Release 1

Date: August 2006

Links

N.B. Many IF Archive games are temporarily unavailable in the UK.

Reviews

Note: To refer to this game from another page, you can type {{game citation|The Retreat}}. This will display as The Retreat (J. D. Clemens; 2006; Inform 7; Z-code).

Date: August 2006