The Retreat

From IFWiki

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IF Dreams
The Retreat
Author(s) J. D. Clemens
Publisher(s) n/a
Release date(s) Aug-2006
Authoring system Inform 7
Platform(s) Z-code
Language(s) English
License(s) Freeware
Color effects none
Graphics none
Sound/Music none
Cruelty scale Cruelty to be determined

How It Begins

You are John. Your friend Dave has just driven you both to James's house for a party. You don't know James very well, and the party itself is in response to an looming disaster. According to Dave, no one knows what the disaster will be.

The two of you stand in the driveway with Dave's car. Other cars and a pickup truck are parked here. James's house to the north is the only building in sight.

Notable Features

  • The conversation system is mostly ask/tell, but you may also "talk to NPC" to get suggested topics. However, if "talk to NPC" would only suggest one topic, the game will ask that NPC about that topic automatically. NPCs tend to have at most one thing to say about any given topic, however, a topic might be reoffered when circumstances change (e.g.: after the disaster occurs).

Trivia and Comments

  • As an entry to IF Dreams, it should be understood that this is the re-enactment of one the author's more vivid dreams.


Release 1