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Interpreter, Authoring system
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Developer Al-Khwarizmi
Format Other
Interaction style Parser
System Other
System details Both playing and authoring with the IDE require a Java Runtime Environment (JRE).
Latest version 1.3.6 / 4 Mar 2017
Status Unmaintained
Uses interpreter

License BSD
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Aetheria Game Engine (AGE) is a Java-based authoring system and runtime for parser works, by Al-Khwarizmi.

It consists of an IDE called PUCK ("Playable Universe Construction Kit") and a runtime/interpreter called Aetheria, both implemented in Java.

Originally only in Spanish, it has since been localised to other languages.

Game files are typically called world.xml or *.agw, and can have associated BeanShell (.bsh) files. An .agz file bundles together a game and its assets/scripts.

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