|Author(s)||David Seal, Jonathan Thackray and Jonathan Partington|
|Release date(s)||1978 (approximate creation date), commercial releases include 1984 (BBC version) and 1988 (Sinclair version)|
|Platform(s)||Phoenix mainframe, Amstrad, Atari, BBC, Electron, Master, Nimbus, PC, Sinclair, later Z-code|
How It Begins
You are standing on a good road leading northward to a farmhouse and westward to a forest. Inside the building, you can easily find some keys, a shiny brass lamp, an empty bottle – and an aerosol can. If you explore the surrounding area, you will discover a locked steel grate set in a depression, but heading downwards might not lead to the expected result.
- The game is heavily influenced by Adventure, including many similar settings and puzzles. It is, however, exceptionally cruel, with many ways to die without warning.
Trivia and Comments
- Acheton is one of about fifteen classic adventure games written in the 1980s on the Phoenix IBM mainframe computer at Cambridge University.
- The title "Acheton" is a confection of "Acheron" (the river that dead used to cross in order to get to Hades) and "Achates" (minor character in Virgil's "Aeneid").