Acheton

From IFWiki

Acheton
Game
Main linksPlay online
Published1978
Credits
AuthorsDavid Seal, Jonathan Thackray, Jonathan Partington
PublisherTopologika
Reception
IFDB rating3.5 out of 5 (6 ratings)
Gameplay
Interaction style
Parser
Parser
Literary genre
Adventure
Adventure
Location
Underground
Underground
LanguageEnglish
Cruelty scaleCruel
AccessibilityColour: none. Graphics: none. Sound: none.
Technical details
Authoring systemT/SAL
FormatsPhoenix, Z-code
SystemsAtari, BBC, Electron, BBC Master, Nimbus, PC, Sinclair, Amstrad CPC
LicenseFormer commercial
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How it begins

You are standing on a good road leading northward to a farmhouse and westward to a forest. Inside the building, you can easily find some keys, a shiny brass lamp, an empty bottle – and an aerosol can. If you explore the surrounding area, you will discover a locked steel grate set in a depression, but heading downwards might not lead to the expected result.

Notable features

  • The game is heavily influenced by Adventure, including many similar settings and puzzles. It is, however, exceptionally cruel, with many ways to die without warning.

Trivia and Comments

  • Acheton is one of about fifteen classic adventure games written in the 1980s on the Phoenix IBM mainframe computer at Cambridge University.
  • The title "Acheton" is a confection of "Acheron" (the river that dead used to cross in order to get to Hades) and "Achates" (minor character in Virgil's "Aeneid").

Versions

Original

Date: 1978

  • Creation date: 1978.

BBC version

Date: 1984

  • 1984.

Sinclair version

Date: 1988

  • 1988.

1.005

Date: 1999

Links

General info

Reviews

Note: To refer to this game from another page, you can type {{game citation|Acheton}}. This will display as Acheton (David Seal, Jonathan Thackray, Jonathan Partington; publisher: Topologika; 1978; T/SAL; Phoenix, Z-code; Atari, BBC, Electron, BBC Master, Nimbus, PC, Sinclair, Amstrad CPC).

Date: 1978

Date: 1984

Date: 1988

Date: 1999