Disenchantment Bay

From IFWiki

Disenchantment Bay
Game
Main linksPlay online
Published6 January 2013
Credits
AuthorJacqueline A. Lott
Reception
Events
IFDB rating4 out of 5 (5 ratings)
Gameplay
Interaction style
Parser
Parser
Literary genre
Slice of life
Slice of life
Location
Ship
Ship
LanguageEnglish
Cruelty scaleMerciful
AccessibilityColour: none. Graphics: none. Sound: none.
Technical details
Authoring systemInform 7
FormatZ-code
LicenseFreeware
IFID//F1B009C5-E955-46FD-92DD-1B4A61F319B1//
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How it begins

You are a tourist visiting chilly Disenchantment Bay on a chartered boat. You begin play in the cabin, where the captain controls his vessel. As a tourist you're not carrying many possessions, only a pair of sunglasses and a backpack holding a warm coke.

Your goal is simply to do some light fishing in the brisk Alaskan waters.

Notable features

  • This game is based heavily on the Disenchantment Bay example written by Emily Short for the Inform 7 Documentation. Notably, the setup and the central puzzle are still the same. But many environmental details have been polished and expanded.

Trivia and Comments

  • Both the game and the example were inspired by a real boat trip taken by Emily Short, Dan Shiovitz, Sam Kabo Ashwell, and Jacqueline A. Lott to the Hubbard Glacier in 2004.

Versions

Release 1

Date: 6 January 2013

Links

General info

Spoilers

Note: To refer to this game from another page, you can type {{game citation|Disenchantment Bay}}. This will display as Disenchantment Bay (Jacqueline A. Lott; 2013; Inform 7; Z-code).

Date: 6 January 2013