Neighbor from Hell

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Neighbor from Hell
Game
PublishedOctober 2006
Credits
AuthorRich Hojnacki
Gameplay
Interaction style
Parser
Parser
Literary genre
Horror
Horror
Location
Home
Home
LanguageEnglish
Cruelty scaleCruel
AccessibilityColour: none. Graphics: none. Sound: none.
Technical details
Authoring systemInform 6
FormatZ-code 5
LicenseFreeware
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This is the UMD assignment by Rich Hojnacki. Do not confuse with Neighbours From Hell (David Whyld; 2003; ADRIFT and Quest).

How it begins

You might be anyone, carrying nothing. You have broken into the home of your neighbor. and stand in his garbage-strewn living room. You see a TV, a chair, and a bookcase. Loud noises coming from this place have been keeping you awake at night. Complaining to your neighbor did no good at all, so while he's away, you'll do something about the problem yourself.

Notable features

  • Suffers from guess-the-verb. If you're completely stuck, try the verb "SEARCH".
  • Some guess-the-noun too. For example, the medallions can only be referred to by their adjectives, not "medallion".
  • It's possible to trap yourself into a no-win situation. In particular, the final room can only be entered, not exited, and if you don't have the right thing(s) in your inventory, you're dead.

Versions

Release 1

Date: October 2006

Links

General info

Spoilers

Note: To refer to this game from another page, you can type {{game citation|Neighbor from Hell}}. This will display as Neighbor from Hell (Rich Hojnacki; 2006; Inform 6; Z-code).

Date: October 2006