Ogre Woes
From IFWiki
| Ogre Woes | |
|---|---|
| Game | |
| Published | October 2006 |
| Credits | |
| Author | Michael Berryman |
| Gameplay | |
| Interaction style | |
| Literary genres | |
| Location | |
| Language | English |
| Accessibility | Colour: none. Graphics: none. Sound: none. |
| Technical details | |
| Authoring system | Inform 6 |
| Format | Z-code 5 |
| License | Freeware |
| Browse the games database • Edit this page | |
How it begins
You might be anyone, presumably male, carrying nothing. You are in your one-room house on the east side of town. You see your bed, your stove, two piles of clothes, and your girlfriend's coat.
You have just been woken up by your neighbor, who informs you that your girlfriend (who doesn't seem to have a name) has been kidnapped by an ogre! You must save your girlfriend!
Notable features
- The town is a good example of the lazy medieval trope.
Versions
Release 1
Date: October 2006
- Ogre Woes (Michael Berryman; Oct-2006; Z-code 5).
- Release 1 / Serial number 061022 / Inform v6.31 Library 6/11 S
- UMD 2006: This was a school assignment in the Fall of 2006.
- Room count: TBD (at least 18).
- Story file: berryman.z5
- Source code: berryman.inf
- Play it online.
Links
General info
Spoilers
Date: October 2006
