Provenance
From IFWiki
Provenance | |
---|---|
Author(s) | Corey W. Arnett |
Publisher(s) | n/a |
Release date(s) | 16-Dec-2005 |
Authoring system | ADRIFT 4 |
Platform(s) | ADRIFT 4 |
Language(s) | English |
License(s) | TBD |
Multimedia | |
Color effects | TBD |
Graphics | TBD |
Sound/Music | TBD |
Ratings | |
Cruelty scale | Cruelty to be determined |
How It Begins
Even though you know better, some unseen force draws you up the long path towards the house for a closer look. No good can come of this, you are certain, but the attraction is simply too strong. You must investigate. You are beginning to develop an uneasy sense that all is not right here, but that it is somehow up to you to find out. Church bells in the distance sound out four o’clock in the afternoon. It will be dark soon.
Versions
Release TBD
- Provenance (Corey W. Arnett; 16-Dec-2005; ADRIFT 4).
- IFID wanted. (Please replace this line with a babel template.)
- InsideADRIFT End of Year Comp 2005: joint 11th place.
- Download provenance.zip from the IF Archive
Links
Reviews
- Delron review compilation by various reviewers.
- Provenance - at SPAG - by Jim Aikin, October 2006.
>examine page
The dreadful truth is, this page is incomplete.
Genres, How It Begins, Notable Features, more complete version info
Please refer to the IFWiki game page style guide when making changes.