Stranded (by Lowe)

From IFWiki

Author(s) Jorden Lowe
Publisher(s) n/a
Release date(s) Oct-2006
Authoring system Inform 6
Platform(s) Z-code 5
Language(s) English
License(s) Freeware
Color effects none
Graphics none
Sound/Music none
Cruelty scale Nasty

How It Begins

You might be anyone, carrying nothing (except for a cellphone which isn't actually implemented). Because of a car accident, you sought refuge in this house in the woods. There are several rooms off the main hall you stand in. Notably, the upstairs is blocked with a steel door (adorned with a gargoyle crest), and the front door locked behind you, so you can't leave. Your plan is to augment your cellphone with an antenna, get to higher ground, and call for help.

Notable Features

  • Several unimplemented objects (most notably, the cellphone you're trying to fix isn't implemented as a game object), and some guess-the-noun (e.g.: the bedroom door can only be refered to as "bed" or "room").

Trivia and Comments

  • Some backstory for the house is hinted at, but nothing very cohesive.


Release 1


General info