The Alchemist's Home
From IFWiki
| The Alchemist's Home | |
|---|---|
| Game | |
| Published | October 2006 |
| Credits | |
| Author | Mike Manard |
| Gameplay | |
| Interaction style | |
| Location | |
| Language | English |
| Cruelty scale | Polite |
| Accessibility | Colour: none. Graphics: none. Sound: none. |
| Technical details | |
| Authoring system | Inform 6 |
| Format | Z-code 5 |
| License | Freeware |
| Browse the games database • Edit this page | |
How it begins
You might be anyone, carrying nothing, standing outside the alchemist's house. The alchemist is away from home, and it's rumored that the alchemist has made his own gold. You want to steal some of that gold for yourself.
Notable features
- Very sparse implementation. Some room connections are not obviously one-way.
- Some guess-the-verb: use UNLOCK instead of POUR.
Versions
Release 1
Date: October 2006
- The Alchemist's Home (Mike Manard; Oct-2006; Z-code 5).
- Release 1 / Serial number 061025 / Inform v6.31 Library 6/11 S
- UMD 2006: This was a school assignment in the Fall of 2006.
- Room count: 10.
- Story file: manard.z5
- Source code: manard.inf
- Play it online.
Links
General info
Spoilers
Date: October 2006
