The Erudition Chamber

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The Erudition Chamber
Game
Main linksPlay onlineDownload
Published29 September 2003
Credits
AuthorDaniel Freas
Reception
Events
XYZZY Awards 2003
Finalist: Best Puzzles
IFComp 2003
4th of 30
IFDB rating3.5 out of 5 (25 ratings)
Gameplay
Interaction style
Parser
Parser
Literary genre
Fantasy
Fantasy
Location
Fort
Fort
LanguageEnglish
AccessibilityColour: none. Graphics: none. Sound: none.
Technical details
Authoring systemTADS 2
FormatTADS 2
LicenseFreeware
IFIDTADS2-C48CC33AC48D21E77C1FE3DFA9A24D97
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How it begins

You are an empty-handed and apprehensive novice, standing with a guard in front of the massive oak door to the Erudition Chamber.

It had been a very bad day. Asked to rebalance the Keep's time flow inhibitor, you botched the operation horribly, stopping time in one half of the Keep and doubling the speed in the other. Fortunately no one was killed, except a ferret who died gruesomely.

Maester Drummond, unamused, ordered you sent into the Erudition Chamber for your punishment. Inside, you will discover that the Chamber is empty except for a table which holds a battle axe, a journal, a lamp, and a leather flask.

Versions

Competition version

Date: 29 September 2003

Links

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General info

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Spoilers

Note: To refer to this game from another page, you can type {{game citation|The Erudition Chamber}}. This will display as The Erudition Chamber (Daniel Freas; 2003; TADS 2).

Date: 29 September 2003