The Mulldoon Legacy

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Science Fiction
Crazy quilt
Crazy quilt
One trophy.png
XYZZY Awards 1999
Best Puzzles
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XYZZY Awards 1999
Finalist - Best Game, Best Individual Puzzle, Best NPCs, Best Setting, Best Story
The Mulldoon Legacy
Author(s) Jon Ingold
Publisher(s) n/a
Release date(s) 1999
Authoring system Inform 6
Platform(s) Z-code 8
Language(s) English
License(s) Freeware
Color effects none
Graphics none
Sound/Music none
Cruelty scale Cruelty to be determined

How It Begins

The game begins with a box quote: "In the event of my disappearance, my legacy shall not be distributed until every room in my museum has been searched in case I can be located." --Last Will and Testament, E. Mulldoon

PROLOGUE: You are a young boy running pell mell through the forest, persued by men because you shot one of the King's deer and stole a piece of blue coral from its neckband. In a clearing, a tall elm tree stands alone, with a mesh of purple light playing over its roots. Putting the coral in the mesh creates a crackling yellow vortex, which you promptly leap into, grabbing the coral as you fall through the ground -- to reappear on a high turret two miles away.

NOW: You stand in front of your grandfather's old museum carrying a note from Grandfather, the museum key, and a blue metal torch. It's raining. Grandfather disappeared three weeks ago, his will finally read, and now you need to search the museum to receive your legacy.

A week from now, friends, neighbours, and the police will search for you in vain, but perhaps it's best not to know.

Notable Features


Release TBD

  • The Mulldoon Legacy (Jon Ingold; 1999; Z-code 8).
    • IFID wanted. (Please replace this line with a babel template.)
    • XYZZY Awards 1999: Winner of Best Puzzles. Finalist for Best Game, Best Individual Puzzle, Best NPCs, Best Setting, Best Story.


General info


Mulldoon series by Jon Ingold
The Mulldoon Legacy
The Mulldoon Murders


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