Gruescript
From IFWiki
| Gruescript | |
|---|---|
| Authoring system | |
| Links | Home page Download |
| Developer | Robin Johnson |
| Format | HTML |
| Interaction style | Parser-choice hybrid |
| System | Browser |
| Status | Beta |
| Multimedia support | |
| License | MIT |
| Notes | Released: 2021. Language: JavaScript. |
| Events | |
| Browse 1 game written with Gruescript | |
| Browse the software database | |
| Edit this infobox | |
Gruescript, developed by Robin Johnson, is "a tool for creating point-and-click text adventures which feel like classic 'puzzlebox' games while eliminating the need for the player to type, making the games friendly to modern devices and players."[1] The Gruescript editor is available in online and offline versions, and creates the game as a playable HTML page.
The public beta of Gruescript was announced at intfiction.org on August 15, 2021.
Links
- Gruescript at itch.io. Includes the Gruescript editor (online and offline versions), documentation, sample code, and development log.
- Gruescript repository at Github.
- Announcement at intfiction.org.
- Talk and demo of Gruescript by Robin Johnson at PLIE 2021
| Authoring systems | |
|---|---|
| By style | Parser • Choice • Parser-choice hybrid |
| By system | Browser • Android • iOS • Linux • macOS • Windows |
| Browse | Stable authoring systems • Search form • Drilldown |
| Other software | Interpreters • Utilities |
