How It Begins
You are Peter, an American tourist, carrying nothing. Currently, you're in Mellila, a Spanish city within Morocco. It's Halloween; several people are in costume. You are returning to the yacht, wandering.
- Menu-based conversation with the game's only NPC.
- Puzzleless and very short game.
- Very sparse implementation of the game world, although there are several atmospheric messages that help offset that sparseness.
- Leather (Christopher Tate; 2001; Hugo).