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Interpreter, Authoring system
Developers Tim Gilberts, Graeme Yeandle, Hugh Hamer-Powell
Format Other
Interaction style Parser
Systems MS-DOS, Amstrad CPC, Amstrad PCW, Atari ST, Commodore 64/128, Commodore Amiga, Sinclair ZX Spectrum
System details
Latest version
Status Unavailable
Uses interpreter

License Not Available for Public Use
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The SWAN, short for System Without A Name is a parser-based interactive fiction authoring tool developed exclusively for the use of Fergus McNeill's Abstract Concepts by Tim Gilberts' team at Infinite Imaginations.

The system was produced by Tim Gilberts, Graeme Yeandle, and Hugh Hamer-Powell. It built on features introduced in the earlier Gilsoft tools, the Quill and PAW. It most closely resembles the DAAD, which shares similar DNA with the CP/M version of the PAW.

Due to publishing issues, the SWAN was only ever used for one commercially released game; Mindfighter. The work done on Fergus McNeill's unpublished Delta 4 game, The Smirking Horror survives in Atari ST form as the unreleased game Titan Find. Parisian Knights never got its planned release by Activision. The Enchantress (for CRL) and Goodnight Cruel World (for Activision) didn't proceed beyond the design phase.

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