The Ludicorp Mystery
From IFWiki
| The Ludicorp Mystery | |
|---|---|
| Game | |
| Main links | |
| Published | June 2006 |
| Credits | |
| Author | Cal Henderson |
| Gameplay | |
| Interaction style | |
| Literary genre | |
| Location | |
| Language | English |
| Accessibility | Colour: none. Graphics: none. Sound: none. |
| Technical details | |
| Authoring system | Inform 6 |
| Format | Z-code 5 |
| License | Freeware |
| Browse the games database • Edit this page | |
How it begins
You might be anyone, carrying nothing, standing outside the Ludicorp office building. In your nearby car is a gun. It's nearly Christmas 2003, and Ludicorp hasn't released GNE yet. You want to find out what's going on.
Trivia and Comments
- Ludicorp was a real company. The GNE mentioned at the beginning is Game Neverending, but that's not made explicit in this game.
- The location of the game is in Canada, according to the view from second floor windows of the game. The real Ludicorp office was in Vancouver, British Columbia.
Versions
Release 12
Date: June 2006
- The Ludicorp Mystery (Cal 'Bees' Henderson; Jun-2006; Z-code).
- Release 12 / Serial number 031010 / Inform v6.21 Library 6/10
- Download ludicorp.z5 from the IF Archive
Links
N.B. Many IF Archive games are temporarily unavailable in the UK.
- The Ludicorp Mystery (archived) - at Baf's Guide.
- The Ludicorp Mystery - at IFDB.
Reviews
- Review - "Cyberthunk" by Geoff Gander for IF-Review.
- Lacunae - an article by Stephen Bond that reviews the IF-Review of The Ludicorp Mystery as much as it reviews the game itself.
Spoilers
Date: June 2006
