Till Death Makes a Monk-Fish Out of Me

From IFWiki
Till Death Makes a Monk-Fish Out of Me
Game
Main linksPlay onlineDownload
Published2002
Credits
AuthorsJon Ingold and Mike Sousa
Reception
Events
IFComp 2002
2nd of 38
XYZZY Awards 2002
Finalist: Best Game, Best Individual Puzzle, Best Story, Best Writing
IFDB rating3.5 out of 5 (36 ratings)
Gameplay
Interaction style
Parser
Parser
Literary genre
Science fiction
Science fiction
Location
Building
Building
LanguageEnglish
AccessibilityColour: none. Graphics: none. Sound: none.
Technical details
Authoring systemTADS 2
FormatTADS 2
LicenseFreeware
IFIDTADS2-71DE9465A3B3077D37BC2D9850AC6254, TADS2-2BDE7675C3DEF49D7F223B7B790CBA88
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Notable features

  • Although written in TADS, the game mimickes the look of a game written for the Z-machine. Text is presented in a monospaced font.
  • The magician's choice technique is used early in the game: should a particular lever be pulled or pushed? Whichever action the player chooses will be revealed to be the wrong choice.
  • The AUTHOR command reproduces selected email correspondence between the authors concerning the making of this game.

Trivia and Comments

  • The game Make It Good, which was not released until 2009, is mentioned as another game that Jon was working on in an email from Mike to Jon, dated 21 Nov 2001.

Versions

Release 1.0

Date: 2002

Release 1.1

Date: November 2003

  • Till Death Makes a Monk-Fish Out of Me (Jon Ingold and Mike Sousa; Nov-2003; TADS 2).

Links

N.B. Many IF Archive games are temporarily unavailable in the UK.

General info

Reviews

Spoilers

Note: To refer to this game from another page, you can type {{game citation|Till Death Makes a Monk-Fish Out of Me}}. This will display as Till Death Makes a Monk-Fish Out of Me (Jon Ingold and Mike Sousa; 2002; TADS 2).

Date: 2002

Date: November 2003