Zork: The Undiscovered Underground
From IFWiki
This text game was developed by Activision and released as a prequel to their graphical adventure Zork: Grand Inquisitor.
Zork: The Undiscovered Underground | |
---|---|
Author(s) | Michael Berlyn, Marc Blank, and Gerry Kevin Wilson |
Publisher(s) | Activision |
Release date(s) | 1997 |
Authoring system | Inform 6 |
Platform(s) | Z-code 5 |
Language(s) | English |
License(s) | Freeware |
Multimedia | |
Color effects | none |
Graphics | none |
Sound/Music | none |
Ratings | |
Cruelty scale | Cruelty to be determined |
How It Begins
Notable Features
Versions
Release 16
- Zork: The Undiscovered Underground (writers: Marc Blank and Michael Berlyn, programmer: Gerry Kevin Wilson; publisher: Activision; 1997; Z-code 5).
- Release 16 / Serial number 970828 / Inform v6.13 Library 6/2
- IFID: ZCODE-16-970828-1185
IFID links: IFDB - Download ztuu.z5 from batmantis.com.
- Download ztuu.pdf from the IF Archive - Documentation in PDF format.
Links
General info
- Zork: The Undiscovered Underground (archived) - at Baf's Guide.
- Zork: The Undiscovered Underground - at IFDB.
- Interactive Fiction Now, Issue #1 (December 1997) interviews Marc Blank, Dave Lebling, and Laird Malamed about this game:
- Download IFN-0001.txt from the IF Archive or
- Download IFN-0001.pdf from the IF Archive
Reviews
Spoilers
- Download ztuu.zip from the IF Archive - Hints.
- (The hints file may be corrupted. I tried downloading it three times and couldn't get a good copy. -- David Welbourn 04:03, 18 July 2009 (PDT))
- Download ztuu.zip from the IF Archive - Solution and map in PDF format.
>examine page
The dreadful truth is, this page is incomplete.
How It Begins, Notable Features, full version info.
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