Beyond Zork
From IFWiki
| Beyond Zork | |
|---|---|
| Game | |
![]() | |
| Main links | |
| Published | 1987 |
| Credits | |
| Author | Brian Moriarty |
| Publisher | Activision, Infocom |
| Reception | |
| IFDB rating | 4 out of 5 (52 ratings) |
| Gameplay | |
| Interaction style | |
| Literary genres | |
| Location | |
| Tag | RPG |
| Language | English |
| IFDB play time | 50 hours |
| Accessibility | Colour: optional. Graphics: yes. |
| Technical details | |
| Authoring system | ZIL |
| Format | Z-code 5 |
| License | Commercial |
| Browse the games database • Edit this page | |
Notable features
- Beyond Zork was the first[check this!] game released in the Z-code 5 format. The new format allowed the game to use character graphics to draw simple maps and progress bars and to reserve a large multi-line area at the top of the screen to display the room description and local map.
Versions
Infocom releases
Date: 1987
- Beyond Zork: The Coconut of Quendor (Brian Moriarty; publisher: Infocom; 1987; Z-code 5).
Activision releases
Date: Date unknown
- Beyond Zork is included on the following Activision collections:
- The Lost Treasures of Infocom Volume I
- The Infocom Collections: The Sci-Fi Collection (as a Bonus Title)
- Classic Text Adventure Masterpieces of Infocom
Links
General info
- Beyond Zork - at Peter Scheyen's Infocom Homepage.
- Beyond Zork manual in PDF format - at The Infocom Documentation Project.
- Beyond Zork - at Wikipedia.
- Beyond Zork - at MobyGames.
- Beyond Zork - at Infocom Gallery.
- Beyond Zork - at Infocom - The Master Storytellers.
- Beyond Zork - at Zork Wiki.
- Beyond Zork - at IFDB
Reviews
- Beyond Zork - at SPAG.
Spoilers
Date: 1987
Date: Date unknown

