Texture
From IFWiki
| Texture | |
|---|---|
| Authoring system | |
| Links | Home page Run online |
| Developers | Jim Munroe, Juhana Leinonen |
| Format | HTML |
| Interaction style | Parser-choice hybrid |
| System | Browser |
| Status | Stable |
| Multimedia support | graphics |
| Browse 6 games written with Texture | |
| Browse the software database | |
| Edit this infobox | |
Texture, an authoring tool created by Juhana Leinonen and Jim Munroe, uses a touchscreen-friendly mechanic in which the player drags verbs onto words in the text. Texture was a finalist for Best Technological Development in XYZZY Awards 2014.
Links
- Official website (archive).
- Introducing Texture - thread at intfiction.org about the alpha release, November 9, 2014.
- Introducing Texture - blog post by Juhana Leinonen, November 9, 2014.
- Hybrid interfaces: Texture; Contrition (Porpentine); Spondre (Jay Nabonne) - by Emily Short, December 16, 2014.
- Texture is Born - blog post by Jim Munroe, July 11, 2016.
- Jim Munroe on Texture and “Pretty Sure” - interview of Jim Munroe by Emily Short, July 15, 2016.
- Texture released - blog post with list of features by Juhana Leinonen, July 17, 2016.
- The release version of Texture now available - thread at intfiction.org, July 17, 2016.
- IF Only: Stories With Texture - article by Emily Short at Rock, Paper, Shotgun, August 24, 2016.
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|---|---|
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