Zork, buried chaos

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Zork, buried chaos
Game
Main linksPlay onlineDownload
Published1 October 2009
Credits
AuthorBrad Renshaw
Reception
Events
IFComp 2009
22nd of 24
IFDB rating1 out of 5 (10 ratings)
Gameplay
Interaction style
Parser
Parser
Literary genres
Adventure
Adventure
Fantasy
Fantasy
Location
Underground
Underground
LanguageEnglish
AccessibilityColour: none. Graphics: none. Sound: none.
Technical details
Authoring systemInform 7
FormatZ-code
LicenseFreeware
IFID2CDB0D8C-CF65-443E-BCC9-184CD75699D5
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How it begins

You might be anyone, carrying nothing. You were exploring the underground empire when a sudden cave-in trapped you inside. Now you must try to escape. You begin in a small room featuring an elvish sword, a brass lantern, several crates, and a hole.

Notable features

  • Although the game mentions "Zork" in its title, it appears only to signal that the game is a "cave crawl", and a very generic one at that. The only obvious traces of Zork-ness in the game appear to be all in the initial room: the brass lantern, the elvish sword, and the mention that you're in an "underground empire".
  • Several bugs, including a missing room connection which makes the game unwinnable during normal play. However, if the player is very lucky, it is possible for the player character to be teleported to a location where an essential item can be found that makes winning the game possible, albeit by skipping most of the game. However, it is also possible for the game to teleport the PC to his own location, resulting in an infinite loop.

Versions

Release 1

Date: 1 October 2009

Links

N.B. Many IF Archive games are temporarily unavailable in the UK.

General info

Reviews

Spoilers

Note: To refer to this game from another page, you can type {{game citation|Zork, buried chaos}}. This will display as Zork, buried chaos (Brad Renshaw; 2009; Inform 7; Z-code).

Date: 1 October 2009